2D Environment Concept Artist

Join a sci-fi wasteland 3D ARPG for PC / Console, creating environment concept art, prop designs, component breakdowns, and 3D conversion supervision.

Discipline
Concept Art

Role overview

Join the development of a sci-fi wasteland 3D ARPG for PC / Console platforms. Work with the team and the Art Director to complete assigned tasks based on project goals.

Responsibilities

  • Work with the Art Director to define the game environment style and produce environment concept art.
  • Create environment designs and prop designs based on narrative text and project worldbuilding, and follow up on 3D conversion supervision.
  • Work with level design to break down environment design components, plan component design volume, and ensure the design lands in the project.

Requirements

  • Graduate of an art-related major, with 3+ years of environment concept art experience.
  • Familiar with different art styles and strong in sci-fi, post-apocalyptic, and wasteland environment design.
  • Able to use 3D software proficiently for concept design, communicate and collaborate with model artists, and follow up on final results.
  • Passionate about games, imaginative, and familiar with a broad range of ACG works.
  • Strong communication, analytical, and creative skills; able to understand production needs accurately and deliver efficiently.